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Group Dance Machine Manual

Written by Saii Hallard. Posted in Club Devices

Introduction

Thank you for purchasing the Group Dance Machine System!

 

Getting started


The product you received is 'boxed'. Rez the box by dragging it from your inventory onto an empty spot in world.
Left click the box to open it's content and do copy all to inventory. Take care not do this procedure with the actual products, because then you will end up having all scripts inside your inventory and not functioning products.
You will now have a folder in your inventory called: [SHX-DM-DanceMachine-Group]

In the contents of this folder you will find 9 objects:

SHX-DanceMachine-Server-sFemale
SHX-DanceMachine-Server-sMale

SHX-DanceMachine-Server-sFemale [Configured for SRW]  -> these servers contain the positioner script for the SRW server. No use if you don't own a SRW server
SHX-DanceMachine-Server-sMale [Configured for SRW]

SHX-GroupDanceMachine-Client-200
SHX-GroupDanceMachine-Client-210
SHX-GroupDanceMachine-Client-Female
SHX-GroupDanceMachine-Client-Male
[SHX-DanceMachine-Server-Group - 31 to 50 dancer scripts]


The two clients (200/210) are the same, only the 210 has a rounded (sculpted) edge, in the same way as the other 210 line of products we sell.
The Female and Male client are 2 prim touchfaces with the male or female animation, to embed into your club building.

Rez the two servers, because you will be needing both.
Rez one of the clients to your liking.

DO NOT DEED ANYTHING! - Deeding will make the system inoperable.

 

 


 

CTS System

The Dancemachine can work together with a selection of CTS tipjars, meaning that when a dancer steps on a platform, the tipjars gets activated and they start dancing or been shown a menu from the dancemachine automatically (depending on whether you use the DM or DMG)